

Novice, Adept, Trusty, Alert, Watchknight, Guardian, Overblade, High Watcher, and Senior Steeleye (a title applied to all senior clergy).Ĭeremony of Honor to Helm - The only calendar-related ritual observed by Helmites, a festival to honour Helm celebrated on each Shieldmeet.Ĭonsecration of a Postulant - Confirmation of new clergyĬonsecration of a Glymtul - Dedication of an item to Helm's service Titles used by the clergy of Helm are (in ascending order of rank):

There has not been someone in this post since 992 DR, though. Their hierarchy is strict and militaristic, with specific groups such as the order of paladins called the Vigilant Eyes of the Deity, and originally also a single pontiff (head of the church)-the Supreme Watcher. Their armor and helmets on the cover artwork of the Maztica Trilogy are depicted as similar to those worn by Conquistadors.
FORGOTTEN REALMS PANTHEON FULL
They wear polished full suits of armor, often with plumed helmets. The Helmish have long been respected and revered for their dedication, purpose, and their pledge to come to the defense of those who call for it. Helm's faith is (or was) especially popular in Cormyr, the Dragon Coast, Tethyr, the Vilhon Reach, and the Western Heartlands. The deity wields "Ever Watchful", a +4 holy keen lawful Bastard Sword, the favored weapon of his faith. His symbol is a staring eye with blue iris on an upright war gauntlet, his divine realm is Everwatch in the House of the Triad, and his 3.5 Edition D&D domains are Law, Planning, Protection, and Strength. Helm appears as one of the major deities of the Forgotten Realms setting again, in Forgotten Realms Campaign Setting (2001), and is further detailed in Faiths and Pantheons (2002). Helm is described as one of the good deities that celestials can serve in the supplement Warriors of Heaven (1999). His relationships with the nonhuman deities in the Forgotten Realms was covered in Demihuman Deities (1998). His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). His clergy was further detailed in Warriors and Priests of the Realms (1996), and Prayers from the Faithful (1997). Helm was described in the hardback Forgotten Realms Adventures (1990), the revised Forgotten Realms Campaign Setting (1993) in the "Running the Realms" booklet, and Faiths & Avatars (1996).

Advanced Dungeons & Dragons 2nd edition (1989–1999) Helm later officially appeared as one of the major deities for the Forgotten Realms campaign setting, in the Forgotten Realms Campaign Set 's "Cyclopedia of the Realms" booklet (1987). In short, he is the ideal of guardians, and is worshipped so that some of his qualities will come to, or be borne out in, the worshipper." The article also notes that "In certain situations Torm and Helm will work together." Helm is commonly worshipped by lawful neutral thieves, monks, and clerics, as well as any characters employed as guards. He can never be borne off his feet, rarely can he be tricked, and he will never betray or neglect that which he guards. He is never surprised, and anticipates most events by intelligence and observation. He is described as "always vigilant, watchful.

Helm is introduced as He of the Unsleeping Eyes, the god of guardians, a lawful neutral lesser god from the plane of Nirvana. Helm first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in Dragon #54 (October 1981). Advanced Dungeons & Dragons 1st edition (1977–1988)
